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4.55版本游戏更新,rb已经更新完毕,2019-2-20

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    官方发布 4.55版本游戏更新,rb已经更新完毕,2019-2-20


    Known Issues
    • Currently the entire RB api is not yet implemented and the following may not be completely implemented
      • FishingManager
      • GamelogManager
      • GardenManager
      • DutyManager
      • ZodiacManager
    • ExBuddy is not yet supported
    • ProfileCreator / Radar needs to be updated.

    Notes to third party developers
    Asides for any temporarily missing api there are a few things you need to note.
    IntPtrs are now 8 bytes instead of 4 bytes
    RB_X64 is #defined to tell if you are running 64bit rebornbuddy.
    Working with game windows has slightly changed
    • AtkAddonControl.SendAction now takes pairs of ulongs instead of uints. Most values work as is.
    • TwoInt struct is actually two longs now, and they often don't clear the top 4 bytes of data when twoint.Type == 4, we provide a new api twoint.TrimmedData which will get the data you are looking for, but be warned TrimmedData isn't always what you want to be using



    RebornBuddy64: 网盘下载





    Requirements


    Run the BuddyWizard 1.4.0(Download here)


    Or install them manually.
    Reporting Bugs
    When reporting a bug, please include your full log file (found in your bot folder under the "Logs" directory, sort by creation date to find it easier), a full and detailed explanation of the bug, as well as any screenshots that may be useful in tracking down the bug.

    Enjoy!
    众所周知的原因,游戏更新4.55版本,rb辅助目前已经支持4.55!

    #2
    点击图片查看大版本

名称:	uq8RMA.png
查看:	31
大小:	26.4 KB
ID:	4102
    代码:
    GatheringPointObject:
    Type once again returns the correct value
    NpcId returns the correct value
    Level added
    
    Added additional logging for issues with the authentication server
    
    Avoidance has received a significant rework
    *Avoidance region for cones are now generated correctly
    *Reduced likely hood of bot pathing back and forth on a single point
    *Reduced likely hood of bot not being able to generate a path out of a avoid
    *Reduced time it takes to generate a path out of a avoid, reducing the time frame is frozen
    *Increased precision when following an avoidance path
    
    
    Api changes:
    
    ID3DDrawer now implements a DrawCircle function
    
    Bug fixes:
    
    3D overlay DrawCircleOutline now functions correctly
    GetTo will now use Return when off cooldown
    
    Api changes:
    
    Add CommonTasks.Teleport
    Add CommonTasks.Return
    Add CommonBehaviors.Teleport(aetheryte)
    
    Deprecate CommonBehaviors.Teleport(aetheryte,zoneid)
    
    Rebornconsole:
    fLog local function added
    
    fLog(x) will foreach(var item in x) log(item)
    
    When running more then one copy of the game the process select dialog now sorts processes by start time
    
    Update chatlog parsing
    Add crossrealmlinkshell event handler
    Rewrite message name parsing, fixes getting the sender of messages from other realms
    Parse server names in message contents
    
    Known issues:
    Getting the sender of a private message from a player on your current realm needs additional work as the realm is not included in the message

    评论


      #3
      389
      代码:
      API:
      GameObject.IsWithinInteractRange added
      
      GetTo:
      When choosing what aetherytes to learn now prefers the closer objects first
      Now checks IsWithinInteractRange for aetherytes and aethernets. 
      Fixes issues where player is too far above/below object

      评论


        #4
        代码:
         
         GetTo: Always execute teleport/return, don't abort just because the aetheryte is nearby Remove some invalid connections

        评论


          #5
          rb什么时候更新啊

          评论


            #6
            已经更新

            评论


              #7
              今天rb服务器又爆了阿

              评论


                #8
                导航服务器问题 .

                评论

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